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Highbarrow:
The early large post gives some locations in the town.
As we get more familiar with the town, DM's can introduce these places or provide their own ones.
for example: the "Blue Fire Inn" replaced the "Wanderer's Rest".

Saturday, 10 November 2007

Alexandra - stat block (lvl 5)

Alexandra CR7
LN Female Human Crusader 5 (il6) Exp 23100
Init +2; Senses Listen +0, Spot +1
Languages Common. Dwarvern, Goblin


AC 20, touch 13, flat-footed 18;
hp 64; (TBD for 7th)
Fort +7, Ref +4, Will +3

Speed 20 ft. (4 squares)
Melee Mstwk Battleaxe +12 /+6(1d8+4/X3) or
Longsword of the air +1 +12/+6 (1d8+5/19-20) (grants additional +2 for concealment)
Space 5 ft.; Reach 5 ft.
Base Atk +7; Grp +11
Atk Options: Stone Power, Improved Bull Rush, White Raven Defence; Clarion Commander
Special Actions: Maneuvers, Stance

Combat Gear None
Abilities Str 18, Dex 14, Con 14, Int 14, Wis 10, Cha 12
Feats (h)Stone Power; (1)Improved Bull Rush; (3)White Raven Defence; (6)Clarion Commander
Skills Balance +1, Concentration +10,
Diplomacy +9, Intimidate +11, Jump +0, Knowledge(Dung) +4, Knowledge(History) +5, Knowledge(Religion) +6, Martial Lore +5, Ride +7, Use Magic Device +9
Possessions combat gear plus breastplate (masterwork), Heavy steel shield, battleaxe (masterwork), Backpack, Flint & tinder, Waterskin, bedroll, Whistle, Rations(1 week), Rope(hemp),Lantern, Oil (2 pints)

Maneuvers Known: Crusaders Strike, Leading the attack, Charging Minotaur, Tactical strike; Foehammer(2nd), Bonecrusher(3rd), Revitilising Strike (3rd), Bonecrusher (5th), Divine Surge (7th)
Stances Known: Martial Spirit, Leading the Charge

Maneuvers Swapped: (every even level from 4)
4th - Douse the Flame (out) Foehammer (in)
6th - Vanguard Strike (out) Revitilising Strike (in)

5 comments:

Zed said...

Here we go a nice and quick template for characters. I'll keep this upto date as she levels....:)

Zed said...

Level 4 Progression (crusader 4)

1. Swapped stats about to make more sense: Dex -1, Cha +1.

2. Stat Increase: Cha

3. HPs: Max +12

4. Skill Points: +1 intimidate, Diplomacy, +1 UMD, +1 Spot, +1 balance

5. Swapped Douse the flame for Forehammer

Zed said...

Level 5 Progression (Crusader 5)

1. HP's: (to be confirmed)

2. Skill points: +1 diplomacy, +1 intimidate, +1 Know(Dung), +1 Ride, +1 UMD (7 total)

3. BAB +1

4. 1 new maneuver (max lvl 3) Bonecrusher

Zed said...

Level 6 Progression

1. HP: 8
2. Class: Crusader
3. Feat: Clarion Commander
4. Skills: +1 Diplomacy, +1 Intimidate, +1 Know(Dung)(2), +1 UMD(2), +1 Ride
5: Maneuvers Changed: OUT: Vanguard Strike; IN: Revitilising Strike
6: BAB +1

Zed said...

Level 7 Progression:

1. HP: TBD
2. Crusader lvl 7
3. BAB +1
4. Skill Points: +1 initmidate, +3 Diplomacy, +2 concentration
5. Maneuvers added: Divine Surge (lvl 4 Devoted Spirit)